Scores
Ultimate NHL
GOALS BY PERIOD
123T
SAN DIEGO GULLS2204
MANITOBA MOOSE0101
SHOTS BY PERIOD
123T
SAN DIEGO GULLS1414937
MANITOBA MOOSE128929
GOALS
1st Period
8:55SAN DIEGO GULLS🚨 Jack Williams (R) (2) 🍎 Taylor Makar (R) (1), Vincent Iorio (R) (2)
12:10SAN DIEGO GULLS🚨 Brett Chorske (R) (2) (unassisted)
1:45Dans Locmelis (R) (SAN DIEGO GULLS) for Holding (Minor)
2:12Nick Leivermann (SAN DIEGO GULLS) for Elbowing (Minor)
3:14Maros Jedlicka (R) (SAN DIEGO GULLS) for Interference (Minor)
2nd Period
4:16MANITOBA MOOSE🚨 Cameron Hughes (2)(PP) 🍎 Olle Lycksell (3), Michael Brandsegg-Nygard (R) (6)
6:37SAN DIEGO GULLS🚨 Joey Abate (1) 🍎 Vincent Iorio (R) (3), Taylor Makar (R) (2)
16:20SAN DIEGO GULLS🚨 Jakov Novak (R) (1)(PP) 🍎 Cooper Marody (1), Taylor Makar (R) (3)
2:18Ben Steeves (SAN DIEGO GULLS) for Tripping (Minor)
13:11Mason Millman (MANITOBA MOOSE) for Interference (Minor)
13:11Dans Locmelis (R) (SAN DIEGO GULLS) for Hooking (Minor)
16:00Dylan Roobroeck (R) (MANITOBA MOOSE) for Boarding (Minor)
3rd Period
β€”
14:21Artem Shlaine (R) (MANITOBA MOOSE) for Interference (Minor)
17:36Olle Lycksell (MANITOBA MOOSE) for Roughing (Minor)
✚ Injuries
✚P3 9:00SAN DIEGO GULLSAleksi Heimosalmi (R) β€” Lower Body (fatigue) Β· Week-to-Week Β· out ~12d
β—† Systems played
SAN DIEGO GULLS
Balanced
MANITOBA MOOSE
Balanced

Goaltending

SAN DIEGO GULLS

Matt Villalta28/29 Β· 96.6% Β· 1 GA[W]GSAx +1.3CON 98β†’96
Luke CavallinbackupDNPCON 100β†’100

MANITOBA MOOSE

Thomas Milic33/37 Β· 89.2% Β· 4 GA[L]GSAx -0.5CON 100β†’97
Jiri PaterabackupDNPCON 98β†’98

Three Stars

β˜…
Taylor Makar (R)
SAN DIEGO GULLS Β· 0G 3A
β˜…β˜…
Brett Chorske (R)
SAN DIEGO GULLS Β· 1G 0A
β˜…β˜…β˜…
Vincent Iorio (R)
SAN DIEGO GULLS Β· 0G 2A
SAN DIEGO GULLS
Team Stats
MANITOBA MOOSE
4
Goals
1
37
Shots on goal
29
3.46
Expected goals (xG)
2.28
7
High-danger shots
6
1/4
Power play
1/5
10
Penalty minutes
8
53%
Faceoff %
47%
23
Hits
23
20
Blocked shots
14
πŸ”’ Simulation Integrity
Engine
1.0.0
Seed
-1835716570
Simulated by
Slovakboy83
When
Aug 17, 2026, 10:12 PM

Same engine + seed + rosters always reproduces this exact game. Results are logged and can't be silently re-rolled.