FINAL
GOALS BY PERIOD
| 1 | 2 | 3 | T | |
|---|---|---|---|---|
| TUCSON ROADRUNNERS | 0 | 3 | 1 | 4 |
| UTICA COMETS | 2 | 0 | 0 | 2 |
SHOTS BY PERIOD
| 1 | 2 | 3 | T | |
|---|---|---|---|---|
| TUCSON ROADRUNNERS | 11 | 15 | 14 | 40 |
| UTICA COMETS | 13 | 7 | 12 | 32 |
GOALS
1st Period
1:58Henry Thrun (TUCSON ROADRUNNERS) for Interference (Minor)
4:45Frederic Brunet (TUCSON ROADRUNNERS) for Interference (Minor)
6:11Henry Thrun (TUCSON ROADRUNNERS) for Holding (Minor)
7:46Matt Copponi (R) (UTICA COMETS) for Tripping (Minor)
16:36Matt Benning (TUCSON ROADRUNNERS) for Cross-checking (Minor)
2nd Period
6:02Aaron Huglen (R) (TUCSON ROADRUNNERS) for Holding (Minor)
10:50Matt Benning (TUCSON ROADRUNNERS) for Holding (Minor)
17:31Sam Lipkin (UTICA COMETS) for Interference (Minor)
3rd Period
13:21TUCSON ROADRUNNERSπ¨ Maksymilian Szuber (1)(PP) π Juraj Pekarcik (R) (1), Kaden Hammell (R) (1)
10:04Mike Hardman (UTICA COMETS) for Fighting (Major)
10:04Henry Thrun (TUCSON ROADRUNNERS) for Fighting (Major)
11:27Navrin Mutter (UTICA COMETS) for Tripping (Minor)
β Injuries
βP3 15:40TUCSON ROADRUNNERSFrederic Brunet β Upper Body (hit by Ty Murchison (R)) Β· Day-to-Day Β· out ~4d
β Systems played
TUCSON ROADRUNNERS
BalancedUTICA COMETS
BalancedGoaltending
TUCSON ROADRUNNERS
Leevi Merilainen30/32 Β· 93.8% Β· 2 GA[W]GSAx +0.6CON 97β95
Dom DiVincentiisbackupDNPCON 100β100
UTICA COMETS
Samuel Hlavaj36/40 Β· 90.0% Β· 4 GA[L]GSAx -0.5CON 100β97
Kirill GerasimyukbackupDNPCON 100β100
Three Stars
β
Matthew Poitras
TUCSON ROADRUNNERS Β· 1G 2A
β
β
Tanner Howe (R)
TUCSON ROADRUNNERS Β· 1G 0A
β
β
β
Juraj Pekarcik (R)
TUCSON ROADRUNNERS Β· 1G 1A
TUCSON ROADRUNNERS
Team Stats
UTICA COMETS
4
Goals
2
40
Shots on goal
32
3.49
Expected goals (xG)
2.59
7
High-danger shots
7
2/4
Power play
2/7
17
Penalty minutes
11
52%
Faceoff %
48%
21
Hits
25
22
Blocked shots
13
π Simulation Integrity
Engine
1.0.0
Seed
-1452522308
Simulated by
Slovakboy83
When
Aug 17, 2026, 10:11 PM
Same engine + seed + rosters always reproduces this exact game. Results are logged and can't be silently re-rolled.











