GOALS BY PERIOD
| 1 | 2 | 3 | T | |
|---|---|---|---|---|
| PITTSBURGH PENGUINS | 0 | 3 | 3 | 6 |
| PHILADELPHIA FLYERS | 0 | 0 | 0 | 0 |
SHOTS BY PERIOD
| 1 | 2 | 3 | T | |
|---|---|---|---|---|
| PITTSBURGH PENGUINS | 7 | 15 | 16 | 38 |
| PHILADELPHIA FLYERS | 13 | 9 | 2 | 24 |
GOALS
1st Period
β
0:46Berkly Catton (R) (PHI) for Hooking (Minor)
2:33Jonathan Marchessault (PHI) for Holding (Minor)
5:20Liam O'Brien (PHI) for Fighting (Major)
5:20Michael McCarron (PIT) for Fighting (Major)
14:25Mark Kastelic (PIT) for Slashing (Minor)
15:18Erik Gudbranson (PHI) for Delay of game (Minor)
15:46Travis Sanheim (PIT) for Slashing (Minor)
2nd Period
1:57Travis Sanheim (PIT) for Holding (Minor)
4:19Denver Barkey (R) (PHI) for Tripping (Minor)
5:36Evgenii Dadonov (PHI) for Roughing (Minor)
9:16Easton Cowan (R) (PHI) for Roughing (Minor)
10:02Joe Veleno (PHI) for Roughing (Minor)
10:02Travis Sanheim (PIT) for Roughing (Minor)
10:02Miles Wood (PHI) for Roughing (Minor)
10:02Zach Werenski (PIT) for Roughing (Minor)
15:07Jonathan Marchessault (PHI) for Boarding (Minor)
17:09Travis Sanheim (PIT) for Holding (Minor)
3rd Period
2:33Easton Cowan (R) (PHI) for Interference (Major)
9:53Nick Suzuki (PIT) for Delay of game (Minor)
10:43Mark Kastelic (PIT) for Tripping (Minor)
β Systems played
PIT
BalancedPHI
BalancedGoaltending
PITTSBURGH PENGUINS
Logan Thompson24/24 Β· 100.0% Β· 0 GA[W]GSAx +2.3CON 100β99
Jakub Dobes (R)backupDNPCON 100β100
PHILADELPHIA FLYERS
Kevin Lankinen32/38 Β· 84.2% Β· 6 GA[L]GSAx -2.7CON 100β97
Frederik AndersenbackupDNPCON 100β100
Three Stars
β
Nick Suzuki (NTC)
PITTSBURGH PENGUINS Β· 4G 0A
β
β
Logan Thompson
PITTSBURGH PENGUINS Β· 24/24, 100.0%
β
β
β
Tage Thompson (NTC)
PITTSBURGH PENGUINS Β· 0G 3A
PITTSBURGH PENGUINS
Team Stats
PHILADELPHIA FLYERS
6
Goals
0
38
Shots on goal
24
3.28
Expected goals (xG)
2.34
9
High-danger shots
8
4/11
Power play
0/9
21
Penalty minutes
28
48%
Faceoff %
52%
25
Hits
15
17
Blocked shots
6
π Simulation Integrity
Engine
1.0.0
Seed
217544974
Simulated by
Slovakboy83
When
Aug 17, 2026, 10:08 PM
Same engine + seed + rosters always reproduces this exact game. Results are logged and can't be silently re-rolled.










