FINAL
GOALS BY PERIOD
| 1 | 2 | 3 | T | |
|---|---|---|---|---|
| SAN JOSE SHARKS | 0 | 0 | 3 | 3 |
| OTTAWA SENATORS | 0 | 1 | 0 | 1 |
SHOTS BY PERIOD
| 1 | 2 | 3 | T | |
|---|---|---|---|---|
| SAN JOSE SHARKS | 14 | 13 | 16 | 43 |
| OTTAWA SENATORS | 12 | 9 | 11 | 32 |
GOALS
2nd Period
4:08OTTπ¨ MacKenzie Weegar (1) (unassisted)
ON+ Tyler Toffoli, Mason McTavish, Cody Glass, MacKenzie Weegar, J.J. MoserONβ Andre Burakovsky, Dakota Joshua, Carl Grundstrom, Hampus Lindholm, Alexander Petrovic
β
3rd Period
0:18SJSπ¨ Ryan Hartman (3)(PP) π Jake Neighbours (2), John Marino (5)
ON+ Ryan Hartman, Jake Neighbours, Zack Bolduc, Lukas Reichel, John MarinoONβ Jason Zucker, Roope Hintz, J.J. Moser, MacKenzie Weegar
2:30SJSπ¨ Dominic James (R) (4) π Dmitry Orlov (4), Alexander Petrovic (4)
ON+ Dominic James (R), Ben Kindel (R), Stefan Noesen, Dmitry Orlov, Alexander PetrovicONβ Tyler Toffoli, Mason McTavish, Cody Glass, J.J. Moser, MacKenzie Weegar
7:59SJSπ¨ Ryan Hartman (4) π Dakota Joshua (3)
ON+ Ryan Hartman, Dakota Joshua, Jake Neighbours, Vladislav Gavrikov, Will BorgenONβ Teuvo Teravainen, Quinton Byfield, Kiefer Sherwood, Nils Lundkvist, Dylan McIlrath
0:01Mason McTavish (OTT) for Tripping (Minor)
9:30Andre Burakovsky (SJS) for Holding (Minor)
β Injuries
β Systems played
SJS
BalancedOTT
ShutdownGoaltending
SAN JOSE SHARKS
Tristan Jarry3-2-131/32 Β· 96.9% Β· 1 GA[W]GSAx +1.9CON 98β96
Philipp Grubauer3-2-0backupDNPCON 96β96
OTTAWA SENATORS
Juuse Saros4-2-140/43 Β· 93.0% Β· 3 GA[L]GSAx +1.6CON 97β94
Arturs Silovs2-1-1backupDNPCON 96β96
Three Stars
β
Ryan Hartman
SAN JOSE SHARKS Β· 2G 0A
β
β
Dominic James (R)
SAN JOSE SHARKS Β· 1G 0A
β
β
β
Tristan Jarry
SAN JOSE SHARKS Β· 31/32, 96.9%
SAN JOSE SHARKS
Team Stats
OTTAWA SENATORS
3
Goals
1
43
Shots on goal
32
4.64
Expected goals (xG)
2.89
15
High-danger shots
9
1/1
Power play
0/1
2
Penalty minutes
2
38%
Faceoff %
62%
17
Hits
16
12
Blocked shots
9
π Simulation Integrity
Engine
1.0.0
Seed
1972152776
Simulated by
Slovakboy83
When
Aug 18, 2026, 01:28 PM
Same engine + seed + rosters always reproduces this exact game. Results are logged and can't be silently re-rolled.




















